using System; namespace Server.Items { /// /// This attack allows you to disrobe your foe. /// public class Disrobe : WeaponAbility { public Disrobe() { } public override int BaseMana{ get{ return 20; } } // Not Sure what amount of mana a creature uses. public static readonly TimeSpan BlockEquipDuration = TimeSpan.FromSeconds( 5.0 ); public override void OnHit( Mobile attacker, Mobile defender, int damage ) { if ( !Validate( attacker ) ) return; ClearCurrentAbility( attacker ); Item toDisrobe = defender.FindItemOnLayer(Layer.InnerTorso); if ( toDisrobe == null || !toDisrobe.Movable ) toDisrobe = defender.FindItemOnLayer( Layer.OuterTorso ); Container pack = defender.Backpack; if ( pack == null || toDisrobe == null || !toDisrobe.Movable ) { attacker.SendLocalizedMessage(1004001); // You cannot disarm your opponent. } else if ( CheckMana( attacker, true ) ) { //attacker.SendLocalizedMessage( 1060092 ); // You disarm their weapon! defender.SendLocalizedMessage(1062002); // You can no longer wear your ~1_ARMOR~ defender.PlaySound( 0x3B9 ); //defender.FixedParticles( 0x37BE, 232, 25, 9948, EffectLayer.InnerTorso ); pack.DropItem( toDisrobe ); BaseWeapon.BlockEquip( defender, BlockEquipDuration ); } } } }