using System; using Server.Items; namespace Server.Items { public class SingingAxe : OrnateAxe { public override int LabelNumber{ get{ return 1073546; } } // singing axe [Constructable] public SingingAxe() { SkillBonuses.SetValues( 0, SkillName.Musicianship, 5 ); } public SingingAxe( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } }