using System; using Server.Items; namespace Server.Items { public class SlayerLongbow : ElvenCompositeLongbow { public override int LabelNumber{ get{ return 1073506; } } // slayer longbow [Constructable] public SlayerLongbow() { Slayer2 = (SlayerName) Utility.RandomMinMax( 1, 27 ); } public SlayerLongbow( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } }