using System; using Server.Items; namespace Server.Items { public class TrueAssassinSpike : AssassinSpike { public override int LabelNumber{ get{ return 1073517; } } // true assassin spike [Constructable] public TrueAssassinSpike() { Attributes.AttackChance = 4; Attributes.WeaponDamage = 4; } public TrueAssassinSpike( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } }