using System; using Server.Items; namespace Server.Items { public class ArcanistsWildStaff : WildStaff { public override int LabelNumber{ get{ return 1073549; } } // arcanist's wild staff [Constructable] public ArcanistsWildStaff() { Attributes.BonusMana = 3; Attributes.WeaponDamage = 3; } public ArcanistsWildStaff( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } }