using System; using System.Collections; using Server; using Server.Mobiles; using Server.Network; using Server.Items; using Server.Targeting; namespace Server.Spells.Chivalry { public class EnemyOfOneSpell : PaladinSpell { private static SpellInfo m_Info = new SpellInfo( "Enemy of One", "Forul Solum", -1, 9002 ); public override TimeSpan CastDelayBase { get { return TimeSpan.FromSeconds( 0.5 ); } } public override double RequiredSkill{ get{ return 45.0; } } public override int RequiredMana{ get{ return 20; } } public override int RequiredTithing{ get{ return 10; } } public override int MantraNumber{ get{ return 1060723; } } // Forul Solum public override bool BlocksMovement{ get{ return false; } } public EnemyOfOneSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info ) { } public override void OnCast() { if ( CheckSequence() ) { Caster.PlaySound( 0x0F5 ); Caster.PlaySound( 0x1ED ); Caster.FixedParticles( 0x375A, 1, 30, 9966, 33, 2, EffectLayer.Head ); Caster.FixedParticles( 0x37B9, 1, 30, 9502, 43, 3, EffectLayer.Head ); Timer t = (Timer)m_Table[Caster]; if ( t != null ) t.Stop(); double delay = (double)ComputePowerValue( 1 ) / 60; // TODO: Should caps be applied? if ( delay < 1.5 ) delay = 1.5; else if ( delay > 3.5 ) delay = 3.5; m_Table[Caster] = Timer.DelayCall( TimeSpan.FromMinutes( delay ), new TimerStateCallback( Expire_Callback ), Caster ); if ( Caster is PlayerMobile ) { ((PlayerMobile)Caster).EnemyOfOneType = null; ((PlayerMobile)Caster).WaitingForEnemy = true; BuffInfo.AddBuff ( Caster, new BuffInfo ( BuffIcon.EnemyOfOne, 1075653, 1044111, TimeSpan.FromMinutes ( delay ), Caster ) ); } } FinishSequence(); } private static Hashtable m_Table = new Hashtable(); private static void Expire_Callback( object state ) { Mobile m = (Mobile)state; m_Table.Remove( m ); m.PlaySound( 0x1F8 ); if ( m is PlayerMobile ) { ((PlayerMobile)m).EnemyOfOneType = null; ((PlayerMobile)m).WaitingForEnemy = false; } } } }