using System; using Server.Targeting; using Server.Network; namespace Server.Items { public interface ICommodity /* added IsDeedable prop so expansion-based deedables can determine true/false */ { int DescriptionNumber{ get; } bool IsDeedable { get; } } public class CommodityDeed : Item { private Item m_Commodity; [CommandProperty( AccessLevel.GameMaster )] public Item Commodity { get { return m_Commodity; } } public bool SetCommodity( Item item ) { InvalidateProperties(); if ( m_Commodity == null && item is ICommodity && ((ICommodity)item).IsDeedable ) { m_Commodity = item; m_Commodity.Internalize(); InvalidateProperties(); return true; } else { return false; } } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 1 ); // version writer.Write( m_Commodity ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); m_Commodity = reader.ReadItem(); switch ( version ) { case 0: { if (m_Commodity != null) { Hue = 0x592; } break; } } } public CommodityDeed( Item commodity ) : base( 0x14F0 ) { Weight = 1.0; Hue = 0x47; m_Commodity = commodity; LootType = LootType.Blessed; } [Constructable] public CommodityDeed() : this( null ) { } public CommodityDeed( Serial serial ) : base( serial ) { } public override void OnDelete() { if ( m_Commodity != null ) m_Commodity.Delete(); base.OnDelete(); } public override int LabelNumber{ get{ return m_Commodity == null ? 1047016 : 1047017; } } public override void GetProperties( ObjectPropertyList list ) { base.GetProperties( list ); if ( m_Commodity != null ) { string args; if ( m_Commodity.Name == null ) args = String.Format( "#{0}\t{1}", ( m_Commodity is ICommodity ) ? ((ICommodity)m_Commodity).DescriptionNumber : m_Commodity.LabelNumber, m_Commodity.Amount ); else args = String.Format( "{0}\t{1}", m_Commodity.Name, m_Commodity.Amount ); list.Add( 1060658, args ); // ~1_val~: ~2_val~ } else { list.Add( 1060748 ); // unfilled } } public override void OnSingleClick( Mobile from ) { base.OnSingleClick( from ); if ( m_Commodity != null ) { string args; if ( m_Commodity.Name == null ) args = String.Format( "#{0}\t{1}", ( m_Commodity is ICommodity ) ? ((ICommodity)m_Commodity).DescriptionNumber : m_Commodity.LabelNumber, m_Commodity.Amount ); else args = String.Format( "{0}\t{1}", m_Commodity.Name, m_Commodity.Amount ); LabelTo( from, 1060658, args ); // ~1_val~: ~2_val~ } } public override void OnDoubleClick( Mobile from ) { int number; BankBox box = from.FindBankNoCreate(); CommodityDeedBox cox = CommodityDeedBox.Find( this ); // Veteran Rewards mods if ( m_Commodity != null ) { if ( box != null && IsChildOf( box ) ) { number = 1047031; // The commodity has been redeemed. box.DropItem( m_Commodity ); m_Commodity = null; Delete(); } else if ( cox != null ) { if ( cox.IsSecure ) { number = 1047031; // The commodity has been redeemed. cox.DropItem( m_Commodity ); m_Commodity = null; Delete(); } else number = 1080525; // The commodity deed box must be secured before you can use it. } else { if( Core.ML ) { number = 1080526; // That must be in your bank box or commodity deed box to use it. } else { number = 1047024; // To claim the resources .... } } } else if ( cox != null && !cox.IsSecure ) { number = 1080525; // The commodity deed box must be secured before you can use it. } else if ( ( box == null || !IsChildOf( box ) ) && cox == null ) { if( Core.ML ) { number = 1080526; // That must be in your bank box or commodity deed box to use it. } else { number = 1047026; // That must be in your bank box to use it. } } else { number = 1047029; // Target the commodity to fill this deed with. from.Target = new InternalTarget( this ); } from.SendLocalizedMessage( number ); } private class InternalTarget : Target { private CommodityDeed m_Deed; public InternalTarget( CommodityDeed deed ) : base( 3, false, TargetFlags.None ) { m_Deed = deed; } protected override void OnTarget( Mobile from, object targeted ) { if ( m_Deed.Deleted ) return; int number; if ( m_Deed.Commodity != null ) { number = 1047028; // The commodity deed has already been filled. } else if ( targeted is Item ) { BankBox box = from.FindBankNoCreate(); CommodityDeedBox cox = CommodityDeedBox.Find( m_Deed ); // Veteran Rewards mods if ( box != null && m_Deed.IsChildOf( box ) && ((Item)targeted).IsChildOf( box ) || cox != null && cox.IsSecure && ((Item)targeted).IsChildOf( cox ) ) { if ( m_Deed.SetCommodity( (Item) targeted ) ) { m_Deed.Hue = 0x592; number = 1047030; // The commodity deed has been filled. } else { number = 1047027; // That is not a commodity the bankers will fill a commodity deed with. } } else { if( Core.ML ) { number = 1080526; // That must be in your bank box or commodity deed box to use it. } else { number = 1047026; // That must be in your bank box to use it. } } } else { number = 1047027; // That is not a commodity the bankers will fill a commodity deed with. } from.SendLocalizedMessage( number ); } } } }