using System; using System.Xml; using Server; namespace Server.Regions { public class TownRegion : GuardedRegion { public TownRegion( XmlElement xml, Map map, Region parent ) : base( xml, map, parent ) { } public override void OnEnter( Mobile m ) { base.OnEnter( m ); if (m != null && m.Player ) { m.SendMessage( "You have entered {0}", this.Name ); } } public override void OnExit( Mobile m ) { if (m != null && m.Player ) { m.SendMessage( "You have left {0}", this.Name ); } } } }