using System; using Server; namespace Server.Factions { public class GuardDefinition { private Type m_Type; private int m_Price; private int m_Upkeep; private int m_Maximum; private int m_ItemID; private TextDefinition m_Header; private TextDefinition m_Label; public Type Type{ get{ return m_Type; } } public int Price{ get{ return m_Price; } } public int Upkeep{ get{ return m_Upkeep; } } public int Maximum{ get{ return m_Maximum; } } public int ItemID{ get{ return m_ItemID; } } public TextDefinition Header{ get{ return m_Header; } } public TextDefinition Label{ get{ return m_Label; } } public GuardDefinition( Type type, int itemID, int price, int upkeep, int maximum, TextDefinition header, TextDefinition label ) { m_Type = type; m_Price = price; m_Upkeep = upkeep; m_Maximum = maximum; m_ItemID = itemID; m_Header = header; m_Label = label; } } }