RunUO/Scripts/Items/Misc/TrashChest.cs

61 lines
No EOL
1.3 KiB
C#

using System;
namespace Server.Items
{
[FlipableAttribute( 0xE41, 0xE40 )]
public class TrashChest : Container
{
public override int DefaultMaxWeight{ get{ return 0; } } // A value of 0 signals unlimited weight
public override bool IsDecoContainer
{
get{ return false; }
}
[Constructable]
public TrashChest() : base( 0xE41 )
{
Movable = false;
}
public TrashChest( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
public override bool OnDragDrop( Mobile from, Item dropped )
{
if ( !base.OnDragDrop( from, dropped ) )
return false;
PublicOverheadMessage( Network.MessageType.Regular, 0x3B2, Utility.Random( 1042891, 8 ) );
dropped.Delete();
return true;
}
public override bool OnDragDropInto( Mobile from, Item item, Point3D p )
{
if ( !base.OnDragDropInto( from, item, p ) )
return false;
PublicOverheadMessage( Network.MessageType.Regular, 0x3B2, Utility.Random( 1042891, 8 ) );
item.Delete();
return true;
}
}
}