RunUO/Scripts/Mobiles/Animals/Felines/Panther.cs

70 lines
No EOL
1.6 KiB
C#

using System;
using Server.Mobiles;
namespace Server.Mobiles
{
[CorpseName( "a panther corpse" )]
public class Panther : BaseCreature
{
[Constructable]
public Panther() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
{
Name = "a panther";
Body = 0xD6;
Hue = 0x901;
BaseSoundID = 0x462;
SetStr( 61, 85 );
SetDex( 86, 105 );
SetInt( 26, 50 );
SetHits( 37, 51 );
SetMana( 0 );
SetDamage( 4, 12 );
SetDamageType( ResistanceType.Physical, 100 );
SetResistance( ResistanceType.Physical, 20, 25 );
SetResistance( ResistanceType.Fire, 5, 10 );
SetResistance( ResistanceType.Cold, 10, 15 );
SetResistance( ResistanceType.Poison, 5, 10 );
SetSkill( SkillName.MagicResist, 15.1, 30.0 );
SetSkill( SkillName.Tactics, 50.1, 65.0 );
SetSkill( SkillName.Wrestling, 50.1, 65.0 );
Fame = 450;
Karma = 0;
VirtualArmor = 16;
Tamable = true;
ControlSlots = 1;
MinTameSkill = 53.1;
}
public override int Meat{ get{ return 1; } }
public override int Hides{ get{ return 10; } }
public override FoodType FavoriteFood{ get{ return FoodType.Meat | FoodType.Fish; } }
public override PackInstinct PackInstinct{ get{ return PackInstinct.Feline; } }
public Panther(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}