171 lines
3.6 KiB
C#
171 lines
3.6 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Text;
|
|
using Server.Mobiles;
|
|
|
|
namespace Server.Ethics
|
|
{
|
|
public class PlayerCollection : System.Collections.ObjectModel.Collection<Player>
|
|
{
|
|
}
|
|
|
|
[PropertyObject]
|
|
public class Player
|
|
{
|
|
public static Player Find( Mobile mob )
|
|
{
|
|
return Find( mob, false );
|
|
}
|
|
|
|
public static Player Find( Mobile mob, bool inherit )
|
|
{
|
|
PlayerMobile pm = mob as PlayerMobile;
|
|
|
|
if ( pm == null )
|
|
{
|
|
if ( inherit && mob is BaseCreature )
|
|
{
|
|
BaseCreature bc = mob as BaseCreature;
|
|
|
|
if ( bc != null && bc.Controlled )
|
|
pm = bc.ControlMaster as PlayerMobile;
|
|
else if ( bc != null && bc.Summoned )
|
|
pm = bc.SummonMaster as PlayerMobile;
|
|
}
|
|
|
|
if ( pm == null )
|
|
return null;
|
|
}
|
|
|
|
Player pl = pm.EthicPlayer;
|
|
|
|
if ( pl != null && !pl.Ethic.IsEligible( pl.Mobile ) )
|
|
pm.EthicPlayer = pl = null;
|
|
|
|
return pl;
|
|
}
|
|
|
|
private Ethic m_Ethic;
|
|
private Mobile m_Mobile;
|
|
|
|
private int m_Power;
|
|
private int m_History;
|
|
|
|
private Mobile m_Steed;
|
|
private Mobile m_Familiar;
|
|
|
|
private DateTime m_Shield;
|
|
|
|
public Ethic Ethic { get { return m_Ethic; } }
|
|
public Mobile Mobile { get { return m_Mobile; } }
|
|
|
|
[CommandProperty( AccessLevel.GameMaster, AccessLevel.Administrator )]
|
|
public int Power { get { return m_Power; } set { m_Power = value; } }
|
|
|
|
[CommandProperty( AccessLevel.GameMaster, AccessLevel.Administrator )]
|
|
public int History { get { return m_History; } set { m_History = value; } }
|
|
|
|
[CommandProperty( AccessLevel.GameMaster, AccessLevel.Administrator )]
|
|
public Mobile Steed { get { return m_Steed; } set { m_Steed = value; } }
|
|
|
|
[CommandProperty( AccessLevel.GameMaster, AccessLevel.Administrator )]
|
|
public Mobile Familiar { get { return m_Familiar; } set { m_Familiar = value; } }
|
|
|
|
[CommandProperty( AccessLevel.GameMaster )]
|
|
public bool IsShielded
|
|
{
|
|
get
|
|
{
|
|
if ( m_Shield == DateTime.MinValue )
|
|
return false;
|
|
|
|
if ( DateTime.UtcNow < ( m_Shield + TimeSpan.FromHours( 1.0 ) ) )
|
|
return true;
|
|
|
|
FinishShield();
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public void BeginShield()
|
|
{
|
|
m_Shield = DateTime.UtcNow;
|
|
}
|
|
|
|
public void FinishShield()
|
|
{
|
|
m_Shield = DateTime.MinValue;
|
|
}
|
|
|
|
public Player( Ethic ethic, Mobile mobile )
|
|
{
|
|
m_Ethic = ethic;
|
|
m_Mobile = mobile;
|
|
|
|
m_Power = 5;
|
|
m_History = 5;
|
|
}
|
|
|
|
public void CheckAttach()
|
|
{
|
|
if ( m_Ethic.IsEligible( m_Mobile ) )
|
|
Attach();
|
|
}
|
|
|
|
public void Attach()
|
|
{
|
|
if ( m_Mobile is PlayerMobile )
|
|
( m_Mobile as PlayerMobile ).EthicPlayer = this;
|
|
|
|
m_Ethic.Players.Add( this );
|
|
}
|
|
|
|
public void Detach()
|
|
{
|
|
if ( m_Mobile is PlayerMobile )
|
|
( m_Mobile as PlayerMobile ).EthicPlayer = null;
|
|
|
|
m_Ethic.Players.Remove( this );
|
|
}
|
|
|
|
public Player( Ethic ethic, GenericReader reader )
|
|
{
|
|
m_Ethic = ethic;
|
|
|
|
int version = reader.ReadEncodedInt();
|
|
|
|
switch ( version )
|
|
{
|
|
case 0:
|
|
{
|
|
m_Mobile = reader.ReadMobile();
|
|
|
|
m_Power = reader.ReadEncodedInt();
|
|
m_History = reader.ReadEncodedInt();
|
|
|
|
m_Steed = reader.ReadMobile();
|
|
m_Familiar = reader.ReadMobile();
|
|
|
|
m_Shield = reader.ReadDeltaTime();
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
public void Serialize( GenericWriter writer )
|
|
{
|
|
writer.WriteEncodedInt( 0 ); // version
|
|
|
|
writer.Write( m_Mobile );
|
|
|
|
writer.WriteEncodedInt( m_Power );
|
|
writer.WriteEncodedInt( m_History );
|
|
|
|
writer.Write( m_Steed );
|
|
writer.Write( m_Familiar );
|
|
|
|
writer.WriteDeltaTime( m_Shield );
|
|
}
|
|
}
|
|
}
|