RunUO/Scripts/Engines/MLQuests/Items/BedlamTeleporter.cs

62 lines
1.5 KiB
C#

using System;
using Server;
using Server.Engines.MLQuests;
using Server.Mobiles;
using Server.Network;
namespace Server.Engines.MLQuests.Items
{
public class BedlamTeleporter : Item
{
public override int LabelNumber { get { return 1074161; } } // Access to Bedlam by invitation only
private static readonly Point3D PointDest = new Point3D( 120, 1682, 0 );
private static readonly Map MapDest = Map.Malas;
public BedlamTeleporter()
: base( 0x124D )
{
Movable = false;
}
public override void OnDoubleClick( Mobile from )
{
if ( !from.InRange( GetWorldLocation(), 2 ) )
{
from.LocalOverheadMessage( MessageType.Regular, 0x3B2, 1019045 ); // I can't reach that.
return;
}
MLQuestContext context;
if ( from is PlayerMobile && ( context = MLQuestSystem.GetContext( (PlayerMobile)from ) ) != null && context.BedlamAccess )
{
BaseCreature.TeleportPets( from, PointDest, MapDest );
from.MoveToWorld( PointDest, MapDest );
}
else
{
from.SendLocalizedMessage( 1074276 ); // You press and push on the iron maiden, but nothing happens.
}
}
public BedlamTeleporter( Serial serial )
: base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int)0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}