37 lines
676 B
C#
37 lines
676 B
C#
using System;
|
|
using Server;
|
|
|
|
namespace Server.Items
|
|
{
|
|
[FlipableAttribute( 0x4F7C, 0x4F7D )]
|
|
public class CupidStatue : Item
|
|
{
|
|
public override int LabelNumber { get { return 1099220; } } // cupid statue
|
|
|
|
[Constructable]
|
|
public CupidStatue()
|
|
: base( 0x4F7D )
|
|
{
|
|
LootType = LootType.Blessed;
|
|
}
|
|
|
|
public CupidStatue( Serial serial )
|
|
: base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
|
|
writer.Write( (int)0 );
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
}
|