RunUO/Scripts/Items/Addons/SolenAntHole.cs

170 lines
4.2 KiB
C#

using System;
using System.Collections.Generic;
using Server;
using Server.Network;
using Server.Mobiles;
using Server.Spells;
namespace Server.Items
{
public class SolenAntHoleComponent : AddonComponent
{
public SolenAntHoleComponent( int itemID ) : base( itemID )
{
}
public override void OnDoubleClick( Mobile from )
{
if ( from.InRange( this, 2 ) )
{
Map map = Map;
if ( map == Map.Trammel || map == Map.Felucca )
{
from.MoveToWorld( new Point3D( 5922, 2024, 0 ), map );
PublicOverheadMessage( MessageType.Regular, 0x3B2, true, String.Format( "* {0} dives into the hole and disappears!*", from.Name ) );
}
}
else
from.LocalOverheadMessage( MessageType.Regular, 0x3B2, 1019045 ); // I can't reach that.
}
public SolenAntHoleComponent( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
public class SolenAntHole : BaseAddon
{
public override bool ShareHue { get { return false; } }
public override bool HandlesOnMovement { get { return true; } }
private List<Mobile> m_Spawned;
[Constructable]
public SolenAntHole() : base()
{
m_Spawned = new List<Mobile>();
AddComponent( new AddonComponent( 0x914 ), "dirt", 0, 0, 0, 0 );
AddComponent( new SolenAntHoleComponent( 0x122A ), "a hole", 0x1, 0, 0, 0 );
AddComponent( new AddonComponent( 0x1B23 ), "dirt", 0x970, 1, 1, 0 );
AddComponent( new AddonComponent( 0xEE0 ), "dirt", 0, 1, 0, 0 );
AddComponent( new AddonComponent( 0x1B24 ), "dirt", 0x970, 1, -1, 0 );
AddComponent( new AddonComponent( 0xEE1 ), "dirt", 0, 0, -1, 0 );
AddComponent( new AddonComponent( 0x1B25 ), "dirt", 0x970, -1, -1, 0 );
AddComponent( new AddonComponent( 0xEE2 ), "dirt", 0, -1, 0, 0 );
AddComponent( new AddonComponent( 0x1B26 ), "dirt", 0x970, -1, 1, 0 );
AddComponent( new AddonComponent( 0xED3 ), "dirt", 0, 0, 1, 0 );
}
public override void OnMovement( Mobile m, Point3D oldLocation )
{
if ( !m.Player || !m.Alive || m.Hidden || !SpawnKilled() )
return;
if ( Utility.InRange( Location, m.Location, 3 ) && !Utility.InRange( Location, oldLocation, 3 ) )
{
int count = 1 + Utility.Random( 4 );
for ( int i = 0; i < count; i++ )
SpawnAnt();
if ( 0.05 > Utility.RandomDouble() )
SpawnAnt( new Beetle() );
}
}
public void AddComponent( AddonComponent c, string name, int hue, int x, int y, int z )
{
c.Hue = hue;
c.Name = name;
AddComponent( c, x, y, z );
}
public void SpawnAnt()
{
int random = Utility.Random( 3 );
Map map = Map;
if ( map == Map.Trammel )
{
if ( random < 2 )
SpawnAnt( new RedSolenWorker() );
else
SpawnAnt( new RedSolenWarrior() );
}
else if ( map == Map.Felucca )
{
if ( random < 2 )
SpawnAnt( new BlackSolenWorker() );
else
SpawnAnt( new BlackSolenWarrior() );
}
}
public void SpawnAnt( BaseCreature ant )
{
m_Spawned.Add( ant );
Map map = Map;
Point3D p = Location;
for ( int i = 0; i < 5; i++ )
if ( SpellHelper.FindValidSpawnLocation( map, ref p, false ) )
break;
ant.MoveToWorld( p, map );
ant.Home = Location;
ant.RangeHome = 10;
}
public bool SpawnKilled()
{
for ( int i = m_Spawned.Count - 1; i >= 0; i-- )
{
if ( !m_Spawned[ i ].Alive || m_Spawned[ i ].Deleted )
m_Spawned.RemoveAt( i );
}
return m_Spawned.Count < 2;
}
public SolenAntHole( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
writer.WriteMobileList<Mobile>( m_Spawned );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
m_Spawned = reader.ReadStrongMobileList<Mobile>();
}
}
}