RunUO/Scripts/Items/Armor/Helmets/ChainCoif.cs

47 lines
No EOL
1.2 KiB
C#

using System;
using Server;
namespace Server.Items
{
[FlipableAttribute( 0x13BB, 0x13C0 )]
public class ChainCoif : BaseArmor
{
public override int BasePhysicalResistance{ get{ return 4; } }
public override int BaseFireResistance{ get{ return 4; } }
public override int BaseColdResistance{ get{ return 4; } }
public override int BasePoisonResistance{ get{ return 1; } }
public override int BaseEnergyResistance{ get{ return 2; } }
public override int InitMinHits{ get{ return 35; } }
public override int InitMaxHits{ get{ return 60; } }
public override int AosStrReq{ get{ return 60; } }
public override int OldStrReq{ get{ return 20; } }
public override int ArmorBase{ get{ return 28; } }
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Chainmail; } }
[Constructable]
public ChainCoif() : base( 0x13BB )
{
Weight = 1.0;
}
public ChainCoif( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}