49 lines
No EOL
1.1 KiB
C#
49 lines
No EOL
1.1 KiB
C#
using System;
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using Server.Items;
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using Server.Network;
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namespace Server.Items
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{
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public class RewardCake : Item
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{
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public override int LabelNumber{ get{ return 1049786; } } // Happy Birthday! ...
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[Constructable]
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public RewardCake() : base( 0x9e9 )
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{
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Stackable = false;
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Weight = 1.0;
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Hue = Utility.RandomList(0x135, 0xcd, 0x38, 0x3b, 0x42, 0x4f, 0x11e, 0x60, 0x317, 0x10, 0x136, 0x1f9, 0x1a, 0xeb, 0x86, 0x2e);
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LootType = LootType.Blessed;
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}
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public RewardCake( Serial serial ) : base( serial )
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{
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}
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public override bool DisplayLootType{ get{ return false; } }
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public override void OnDoubleClick( Mobile from )
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{
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if (! from.InRange( this.GetWorldLocation(), 1 ))
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{
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from.LocalOverheadMessage( MessageType.Regular, 906, 1019045 ); // I can't reach that.
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}
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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LootType = LootType.Blessed;
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int version = reader.ReadInt();
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}
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}
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} |