RunUO/Scripts/Items/Weapons/Knives/Cleaver.cs

54 lines
No EOL
1.4 KiB
C#

using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{
[FlipableAttribute( 0xEC3, 0xEC2 )]
public class Cleaver : BaseKnife
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.BleedAttack; } }
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.InfectiousStrike; } }
public override int AosStrengthReq{ get{ return 10; } }
public override int AosMinDamage{ get{ return 11; } }
public override int AosMaxDamage{ get{ return 13; } }
public override int AosSpeed{ get{ return 46; } }
public override float MlSpeed{ get{ return 2.50f; } }
public override int OldStrengthReq{ get{ return 10; } }
public override int OldMinDamage{ get{ return 2; } }
public override int OldMaxDamage{ get{ return 13; } }
public override int OldSpeed{ get{ return 40; } }
public override int InitMinHits{ get{ return 31; } }
public override int InitMaxHits{ get{ return 50; } }
[Constructable]
public Cleaver() : base( 0xEC3 )
{
Weight = 2.0;
}
public Cleaver( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
if ( Weight == 1.0 )
Weight = 2.0;
}
}
}