63 lines
No EOL
1.8 KiB
C#
63 lines
No EOL
1.8 KiB
C#
using System;
|
|
using Server.Network;
|
|
using Server.Items;
|
|
|
|
namespace Server.Items
|
|
{
|
|
[FlipableAttribute( 0x13B2, 0x13B1 )]
|
|
public class Bow : BaseRanged
|
|
{
|
|
public override int EffectID{ get{ return 0xF42; } }
|
|
public override Type AmmoType{ get{ return typeof( Arrow ); } }
|
|
public override Item Ammo{ get{ return new Arrow(); } }
|
|
|
|
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.ParalyzingBlow; } }
|
|
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.MortalStrike; } }
|
|
|
|
public override int AosStrengthReq{ get{ return 30; } }
|
|
public override int AosMinDamage{ get{ return Core.ML ? 15 : 16; } }
|
|
public override int AosMaxDamage{ get{ return Core.ML ? 19 : 18; } }
|
|
public override int AosSpeed{ get{ return 25; } }
|
|
public override float MlSpeed{ get{ return 4.25f; } }
|
|
|
|
public override int OldStrengthReq{ get{ return 20; } }
|
|
public override int OldMinDamage{ get{ return 9; } }
|
|
public override int OldMaxDamage{ get{ return 41; } }
|
|
public override int OldSpeed{ get{ return 20; } }
|
|
|
|
public override int DefMaxRange{ get{ return 10; } }
|
|
|
|
public override int InitMinHits{ get{ return 31; } }
|
|
public override int InitMaxHits{ get{ return 60; } }
|
|
|
|
public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.ShootBow; } }
|
|
|
|
[Constructable]
|
|
public Bow() : base( 0x13B2 )
|
|
{
|
|
Weight = 6.0;
|
|
Layer = Layer.TwoHanded;
|
|
}
|
|
|
|
public Bow( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
|
|
writer.Write( (int) 0 ); // version
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
|
|
int version = reader.ReadInt();
|
|
|
|
if ( Weight == 7.0 )
|
|
Weight = 6.0;
|
|
}
|
|
}
|
|
} |