RunUO/Scripts/Misc/Gifts/Winter2004/SnowyTree.cs

48 lines
No EOL
890 B
C#

using System;
using Server;
using Server.Network;
namespace Server.Items
{
public class SnowyTree : Item
{
[Constructable]
public SnowyTree() : base( 0x2377 )
{
Weight = 1.0;
LootType = LootType.Blessed;
}
public SnowyTree( Serial serial ) : base( serial )
{
}
public override void OnSingleClick( Mobile from )
{
base.OnSingleClick( from );
LabelTo( from, 1070880 ); // Winter 2004
}
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
list.Add( 1070880 ); // Winter 2004
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}