96 lines
2 KiB
C#
96 lines
2 KiB
C#
using System;
|
|
using Server;
|
|
using Server.Items;
|
|
|
|
namespace Server.Mobiles
|
|
{
|
|
[CorpseName( "a gaman corpse" )]
|
|
public class Gaman : BaseCreature
|
|
{
|
|
[Constructable]
|
|
public Gaman() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
|
|
{
|
|
Name = "a gaman";
|
|
Body = 248;
|
|
|
|
SetStr( 146, 175 );
|
|
SetDex( 111, 150 );
|
|
SetInt( 46, 60 );
|
|
|
|
SetHits( 131, 160 );
|
|
SetMana( 0 );
|
|
|
|
SetDamage( 6, 11 );
|
|
|
|
SetDamageType( ResistanceType.Physical, 100 );
|
|
|
|
SetResistance( ResistanceType.Physical, 50, 70 );
|
|
SetResistance( ResistanceType.Fire, 30, 50 );
|
|
SetResistance( ResistanceType.Cold, 30, 50 );
|
|
SetResistance( ResistanceType.Poison, 40, 60 );
|
|
SetResistance( ResistanceType.Energy, 30, 50 );
|
|
|
|
SetSkill( SkillName.MagicResist, 37.6, 42.5 );
|
|
SetSkill( SkillName.Tactics, 70.6, 83.0 );
|
|
SetSkill( SkillName.Wrestling, 50.1, 57.5 );
|
|
|
|
Fame = 2000;
|
|
Karma = -2000;
|
|
|
|
Tamable = true;
|
|
ControlSlots = 1;
|
|
MinTameSkill = 68.7;
|
|
}
|
|
|
|
public override int GetAngerSound()
|
|
{
|
|
return 0x4F8;
|
|
}
|
|
|
|
public override int GetIdleSound()
|
|
{
|
|
return 0x4F7;
|
|
}
|
|
|
|
public override int GetAttackSound()
|
|
{
|
|
return 0x4F6;
|
|
}
|
|
|
|
public override int GetHurtSound()
|
|
{
|
|
return 0x4F9;
|
|
}
|
|
|
|
public override int GetDeathSound()
|
|
{
|
|
return 0x4F5;
|
|
}
|
|
|
|
public override int Meat{ get{ return 10; } }
|
|
public override int Hides{ get{ return 15; } }
|
|
public override FoodType FavoriteFood{ get{ return FoodType.GrainsAndHay; } }
|
|
|
|
public override void OnDeath( Container c )
|
|
{
|
|
base.OnDeath( c );
|
|
c.DropItem( new GamanHorns( Utility.RandomBool() ? 1 : 2 ) );
|
|
}
|
|
|
|
public Gaman( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
writer.Write( (int) 0 );
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
}
|