RunUO/Scripts/Mobiles/Animals/Reptiles/IceSnake.cs

72 lines
No EOL
1.6 KiB
C#

using System;
using Server.Mobiles;
namespace Server.Mobiles
{
[CorpseName( "an ice snake corpse" )]
[TypeAlias( "Server.Mobiles.Icesnake" )]
public class IceSnake : BaseCreature
{
[Constructable]
public IceSnake() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = "an ice snake";
Body = 52;
Hue = 0x480;
BaseSoundID = 0xDB;
SetStr( 42, 54 );
SetDex( 36, 45 );
SetInt( 26, 30 );
SetMana( 0 );
SetDamage( 4, 12 );
SetDamageType( ResistanceType.Physical, 25 );
SetDamageType( ResistanceType.Cold, 25 );
SetDamageType( ResistanceType.Poison, 50 );
SetResistance( ResistanceType.Physical, 20, 25 );
SetResistance( ResistanceType.Cold, 80, 90 );
SetResistance( ResistanceType.Poison, 60, 70 );
SetResistance( ResistanceType.Energy, 30, 40 );
SetSkill( SkillName.MagicResist, 15.1, 20.0 );
SetSkill( SkillName.Tactics, 39.3, 54.0 );
SetSkill( SkillName.Wrestling, 39.3, 54.0 );
Fame = 900;
Karma = -900;
VirtualArmor = 30;
}
public override void GenerateLoot()
{
AddLoot( LootPack.Meager );
}
public override bool DeathAdderCharmable{ get{ return true; } }
public override int Meat{ get{ return 1; } }
public IceSnake(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}