RunUO/Scripts/Mobiles/Monsters/AOS/Devourer.cs

75 lines
No EOL
1.8 KiB
C#

using System;
using Server;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName( "a devourer of souls corpse" )]
public class Devourer : BaseCreature
{
[Constructable]
public Devourer() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = "a devourer of souls";
Body = 303;
BaseSoundID = 357;
SetStr( 801, 950 );
SetDex( 126, 175 );
SetInt( 201, 250 );
SetHits( 650 );
SetDamage( 22, 26 );
SetDamageType( ResistanceType.Physical, 60 );
SetDamageType( ResistanceType.Cold, 20 );
SetDamageType( ResistanceType.Energy, 20 );
SetResistance( ResistanceType.Physical, 45, 55 );
SetResistance( ResistanceType.Fire, 25, 35 );
SetResistance( ResistanceType.Cold, 15, 25 );
SetResistance( ResistanceType.Poison, 60, 70 );
SetResistance( ResistanceType.Energy, 40, 50 );
SetSkill( SkillName.EvalInt, 90.1, 100.0 );
SetSkill( SkillName.Magery, 90.1, 100.0 );
SetSkill( SkillName.Meditation, 90.1, 100.0 );
SetSkill( SkillName.MagicResist, 90.1, 105.0 );
SetSkill( SkillName.Tactics, 75.1, 85.0 );
SetSkill( SkillName.Wrestling, 80.1, 100.0 );
Fame = 9500;
Karma = -9500;
VirtualArmor = 44;
PackNecroReg( 24, 45 );
}
public override void GenerateLoot()
{
AddLoot( LootPack.FilthyRich, 2 );
}
public override Poison PoisonImmune{ get{ return Poison.Lethal; } }
public override int Meat{ get{ return 3; } }
public Devourer( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}