146 lines
No EOL
3.7 KiB
C#
146 lines
No EOL
3.7 KiB
C#
using System;
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using Server;
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using Server.Items;
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using Server.Spells;
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namespace Server.Mobiles
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{
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[CorpseName( "a deathwatchbeetle corpse" )]
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[TypeAlias( "Server.Mobiles.DeathWatchBeetle" )]
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public class DeathwatchBeetle : BaseCreature
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{
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public override WeaponAbility GetWeaponAbility()
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{
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return WeaponAbility.CrushingBlow;
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}
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[Constructable]
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public DeathwatchBeetle() : base( AIType.AI_Melee, Core.ML ? FightMode.Aggressor : FightMode.Closest, 10, 1, 0.2, 0.4 )
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{
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Name = "a deathwatch beetle";
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Body = 242;
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SetStr( 136, 160 );
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SetDex( 41, 52 );
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SetInt( 31, 40 );
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SetHits( 121, 145 );
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SetMana( 20 );
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SetDamage( 5, 10 );
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SetDamageType( ResistanceType.Physical, 100 );
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SetResistance( ResistanceType.Physical, 35, 40 );
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SetResistance( ResistanceType.Fire, 15, 30 );
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SetResistance( ResistanceType.Cold, 15, 30 );
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SetResistance( ResistanceType.Poison, 50, 80 );
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SetResistance( ResistanceType.Energy, 20, 35 );
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SetSkill( SkillName.MagicResist, 50.1, 58.0 );
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SetSkill( SkillName.Tactics, 67.1, 77.0 );
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SetSkill( SkillName.Wrestling, 50.1, 60.0 );
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SetSkill( SkillName.Anatomy, 30.1, 34.0 );
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Fame = 1400;
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Karma = -1400;
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switch ( Utility.Random( 12 ) )
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{
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case 0: PackItem( new LeatherGorget() ); break;
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case 1: PackItem( new LeatherGloves() ); break;
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case 2: PackItem( new LeatherArms() ); break;
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case 3: PackItem( new LeatherLegs() ); break;
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case 4: PackItem( new LeatherCap() ); break;
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case 5: PackItem( new LeatherChest() ); break;
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}
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if ( Utility.RandomDouble() < .5 )
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PackItem( Engines.Plants.Seed.RandomBonsaiSeed() );
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Tamable = true;
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MinTameSkill = 41.1;
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ControlSlots = 1;
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}
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public override int GetAngerSound()
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{
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return 0x4F3;
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}
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public override int GetIdleSound()
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{
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return 0x4F2;
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}
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public override int GetAttackSound()
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{
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return 0x4F1;
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}
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public override int GetHurtSound()
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{
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return 0x4F4;
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}
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public override int GetDeathSound()
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{
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return 0x4F0;
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}
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public override void GenerateLoot()
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{
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AddLoot( LootPack.LowScrolls, 1 );
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AddLoot( LootPack.Potions, 1 );
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}
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public override void AlterMeleeDamageTo( Mobile to, ref int damage )
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{
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if ( Utility.RandomBool() && (this.Mana > 14) && to != null )
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{
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damage = (damage + (damage / 2));
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to.SendLocalizedMessage( 1060091 ); // You take extra damage from the crushing attack!
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to.PlaySound( 0x1E1 );
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to.FixedParticles( 0x377A, 1, 32, 0x26da, 0, 0, 0 );
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Mana -= 15;
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}
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}
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public override void OnDamage( int amount, Mobile from, bool willKill )
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{
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Mobile combatant = Combatant;
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if ( combatant == null || combatant.Deleted || combatant.Map != Map || !InRange( combatant, 12 ) || !CanBeHarmful( combatant ) || !InLOS( combatant ) )
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return;
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if( Utility.Random( 10 ) == 0 )
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PoisonAttack( combatant );
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base.OnDamage( amount, from, willKill );
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}
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public void PoisonAttack( Mobile m )
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{
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DoHarmful( m );
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this.MovingParticles( m, 0x36D4, 1, 0, false, false, 0x3F, 0, 0x1F73, 1, 0, (EffectLayer)255, 0x100 );
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m.ApplyPoison( this, Poison.Regular );
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m.SendLocalizedMessage( 1070821, this.Name ); // %s spits a poisonous substance at you!
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}
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public override int Hides{ get{ return 8; } }
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public DeathwatchBeetle( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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} |