RunUO/Scripts/SpecialSystems/Items/SupplyBags/SmithBag.cs

49 lines
1.1 KiB
C#

using System;
using Server;
using Server.Items;
namespace Server.Items
{
public class SmithBag : Bag
{
[Constructable]
public SmithBag() : this( 5000 )
{
}
[Constructable]
public SmithBag( int amount )
{
DropItem( new DullCopperIngot ( amount ) );
DropItem( new ShadowIronIngot ( amount ) );
DropItem( new CopperIngot ( amount ) );
DropItem( new BronzeIngot ( amount ) );
DropItem( new GoldIngot ( amount ) );
DropItem( new AgapiteIngot ( amount ) );
DropItem( new VeriteIngot ( amount ) );
DropItem( new ValoriteIngot ( amount ) );
DropItem( new IronIngot ( amount ) );
DropItem( new Tongs ( amount ) );
DropItem( new TinkerTools ( amount ) );
}
public SmithBag( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}