RunUO/Scripts/Spells/Necromancy/EvilOmen.cs

133 lines
No EOL
3.2 KiB
C#

using System;
using System.Collections;
using Server.Mobiles;
using Server.Targeting;
namespace Server.Spells.Necromancy
{
public class EvilOmenSpell : NecromancerSpell
{
private static SpellInfo m_Info = new SpellInfo(
"Evil Omen", "Pas Tym An Sanct",
203,
9031,
Reagent.BatWing,
Reagent.NoxCrystal
);
public override TimeSpan CastDelayBase { get { return TimeSpan.FromSeconds(0.75); } }
public override double RequiredSkill { get { return 20.0; } }
public override int RequiredMana { get { return 11; } }
public EvilOmenSpell(Mobile caster, Item scroll)
: base(caster, scroll, m_Info)
{
}
public override void OnCast()
{
Caster.Target = new InternalTarget(this);
}
public void Target(Mobile m)
{
if (!(m is BaseCreature || m is PlayerMobile))
{
Caster.SendLocalizedMessage(1060508); // You can't curse that.
}
else if (CheckHSequence(m))
{
SpellHelper.Turn(Caster, m);
/* Curses the target so that the next harmful event that affects them is magnified.
* Damage to the target's hit points is increased 25%,
* the poison level of the attack will be 1 higher
* and the Resist Magic skill of the target will be fixed on 50.
*
* The effect lasts for one harmful event only.
*/
if (m.Spell != null)
m.Spell.OnCasterHurt();
m.PlaySound(0xFC);
m.FixedParticles(0x3728, 1, 13, 9912, 1150, 7, EffectLayer.Head);
m.FixedParticles(0x3779, 1, 15, 9502, 67, 7, EffectLayer.Head);
if (!m_Table.Contains(m))
{
SkillMod mod = new DefaultSkillMod(SkillName.MagicResist, false, 50.0);
if (m.Skills[SkillName.MagicResist].Base > 50.0)
m.AddSkillMod(mod);
m_Table[m] = mod;
}
TimeSpan duration = TimeSpan.FromSeconds((Caster.Skills[SkillName.SpiritSpeak].Value / 12) + 1.0);
Timer.DelayCall(duration, new TimerStateCallback(EffectExpire_Callback), m);
HarmfulSpell( m );
BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.EvilOmen, 1075647, 1075648, duration, m));
}
FinishSequence();
}
private static Hashtable m_Table = new Hashtable();
private static void EffectExpire_Callback(object state)
{
TryEndEffect((Mobile)state);
}
/*
* The naming here was confusing. Its a 1-off effect spell.
* So, we dont actually "checkeffect"; we endeffect with bool
* return to determine external behaviors.
*
* -refactored.
*/
public static bool TryEndEffect(Mobile m)
{
SkillMod mod = (SkillMod)m_Table[m];
if (mod == null)
return false;
m_Table.Remove(m);
mod.Remove();
return true;
}
private class InternalTarget : Target
{
private EvilOmenSpell m_Owner;
public InternalTarget(EvilOmenSpell owner)
: base(Core.ML ? 10 : 12, false, TargetFlags.Harmful)
{
m_Owner = owner;
}
protected override void OnTarget(Mobile from, object o)
{
if (o is Mobile)
m_Owner.Target((Mobile)o);
else
from.SendLocalizedMessage(1060508); // You can't curse that.
}
protected override void OnTargetFinish(Mobile from)
{
m_Owner.FinishSequence();
}
}
}
}