RunUO/Scripts/Engines/MLQuests/Items/MirrorOfPurification.cs

35 lines
692 B
C#

using System;
using Server;
namespace Server.Items
{
public class MirrorOfPurification : Item
{
public override int LabelNumber{ get{ return 1075304; } } // Mirror of Purification
[Constructable]
public MirrorOfPurification() : base( 0x1008 )
{
LootType = LootType.Blessed;
Hue = 0x530;
}
public MirrorOfPurification( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // Version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}