RunUO/Scripts/Engines/MLQuests/Items/PixieLeg.cs

40 lines
725 B
C#

using System;
using Server;
namespace Server.Items
{
public class PixieLeg : ChickenLeg
{
public override int LabelNumber{ get{ return 1074613; } } // Pixie Leg
[Constructable]
public PixieLeg() : this( 1 )
{
}
[Constructable]
public PixieLeg( int amount ) : base( amount )
{
LootType = LootType.Blessed;
Hue = 0x1C2;
}
public PixieLeg( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // Version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}