RunUO/Scripts/Holiday Stuff/Halloween/2012/Items/PorcelainMask.cs

35 lines
658 B
C#

using System;
using Server;
namespace Server.Items.Holiday
{
public class PaintedPorcelainMask : BasePaintedMask
{
public override string MaskName { get { return "Porcelain Mask"; } }
[Constructable]
public PaintedPorcelainMask()
: base( 0x4BA7 )
{
}
public PaintedPorcelainMask( Serial serial )
: base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( ( int )1 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}