RunUO/Scripts/Items/Champion Artifacts/Shared/EmbroideredOakLeafCloak.cs

43 lines
973 B
C#

using System;
using Server;
namespace Server.Items
{
public class EmbroideredOakLeafCloak : BaseOuterTorso
{
public override int LabelNumber{ get{ return 1094901; } } // Embroidered Oak Leaf Cloak [Replica]
public override int InitMinHits{ get{ return 150; } }
public override int InitMaxHits{ get{ return 150; } }
public override bool CanFortify{ get{ return false; } }
[Constructable]
public EmbroideredOakLeafCloak() : base( 0x2684 )
{
Hue = 0x483;
StrRequirement = 0;
SkillBonuses.Skill_1_Name = SkillName.Stealth;
SkillBonuses.Skill_1_Value = 5;
}
public EmbroideredOakLeafCloak( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}