RunUO/Scripts/Items/Minor Artifacts/IolosLute.cs

40 lines
No EOL
810 B
C#

using System;
using Server;
namespace Server.Items
{
public class IolosLute : Lute
{
public override int LabelNumber{ get{ return 1063479; } }
public override int InitMinUses{ get{ return 1600; } }
public override int InitMaxUses{ get{ return 1600; } }
[Constructable]
public IolosLute()
{
Hue = 0x47E;
Slayer = SlayerName.Silver;
//Slayer2 = SlayerName.DaemonDismissal;
Slayer2 = SlayerName.Exorcism;
}
public IolosLute( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}