RunUO/Scripts/Engines/MLQuests/Items/UnicornRibs.cs

42 lines
776 B
C#

using System;
using Server;
namespace Server.Items
{
public class UnicornRibs : Item
{
public override int LabelNumber{ get{ return 1074611; } } // Unicorn Ribs
[Constructable]
public UnicornRibs() : this( 1 )
{
}
[Constructable]
public UnicornRibs( int amount ) : base( 0x9F1 )
{
LootType = LootType.Blessed;
Hue = 0x14B;
Stackable = true;
Amount = amount;
}
public UnicornRibs( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // Version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}