RunUO/Scripts/Items/Minor Artifacts/ML/QuiverOfElements.cs

41 lines
903 B
C#

using System;
using Server;
namespace Server.Items
{
public class QuiverOfElements : BaseQuiver
{
public override int LabelNumber{ get{ return 1075040; } } // Quiver of the Elements
[Constructable]
public QuiverOfElements() : base()
{
Hue = 0xEB;
WeightReduction = 50;
}
public QuiverOfElements( Serial serial ) : base( serial )
{
}
public override void AlterBowDamage( ref int phys, ref int fire, ref int cold, ref int pois, ref int nrgy, ref int chaos, ref int direct )
{
phys = fire = cold = pois = nrgy = direct = 0;
chaos = 100;
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}