43 lines
910 B
C#
43 lines
910 B
C#
using System;
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using Server;
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namespace Server.Items
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{
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public class QuiverOfRage : BaseQuiver
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{
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public override int LabelNumber{ get{ return 1075038; } } // Quiver of Rage
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[Constructable]
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public QuiverOfRage() : base()
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{
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Hue = 0x24C;
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WeightReduction = 25;
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DamageIncrease = 10;
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}
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public QuiverOfRage( Serial serial ) : base( serial )
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{
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}
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public override void AlterBowDamage( ref int phys, ref int fire, ref int cold, ref int pois, ref int nrgy, ref int chaos, ref int direct )
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{
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chaos = direct = 0;
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phys = fire = cold = pois = nrgy = 20;
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.WriteEncodedInt( 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadEncodedInt();
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}
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}
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}
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