39 lines
791 B
C#
39 lines
791 B
C#
using System;
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using Server;
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namespace Server.Items
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{
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public class HolidayTimepiece : Clock
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{
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public override int LabelNumber { get { return 1041113; } } // a holiday timepiece
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public override double DefaultWeight { get { return 1.0; } }
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[Constructable]
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public HolidayTimepiece()
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: base( 0x1086 )
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{
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Weight = DefaultWeight;
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LootType = LootType.Blessed;
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Layer = Layer.Bracelet;
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}
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public HolidayTimepiece( Serial serial )
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: base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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