RunUO/Scripts/Mobiles/Monsters/Humanoid/Melee/OgreLord.cs

76 lines
No EOL
1.9 KiB
C#

using System;
using System.Collections;
using Server.Items;
using Server.Targeting;
using Server.Factions;
namespace Server.Mobiles
{
[CorpseName( "an ogre lords corpse" )]
public class OgreLord : BaseCreature
{
public override Faction FactionAllegiance { get { return Minax.Instance; } }
public override Ethics.Ethic EthicAllegiance { get { return Ethics.Ethic.Evil; } }
[Constructable]
public OgreLord () : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = "an ogre lord";
Body = 83;
BaseSoundID = 427;
SetStr( 767, 945 );
SetDex( 66, 75 );
SetInt( 46, 70 );
SetHits( 476, 552 );
SetDamage( 20, 25 );
SetDamageType( ResistanceType.Physical, 100 );
SetResistance( ResistanceType.Physical, 45, 55 );
SetResistance( ResistanceType.Fire, 30, 40 );
SetResistance( ResistanceType.Cold, 30, 40 );
SetResistance( ResistanceType.Poison, 40, 50 );
SetResistance( ResistanceType.Energy, 40, 50 );
SetSkill( SkillName.MagicResist, 125.1, 140.0 );
SetSkill( SkillName.Tactics, 90.1, 100.0 );
SetSkill( SkillName.Wrestling, 90.1, 100.0 );
Fame = 15000;
Karma = -15000;
VirtualArmor = 50;
PackItem( new Club() );
}
public override void GenerateLoot()
{
AddLoot( LootPack.Rich, 2 );
}
public override bool CanRummageCorpses{ get{ return true; } }
public override Poison PoisonImmune{ get{ return Poison.Regular; } }
public override int TreasureMapLevel{ get{ return 3; } }
public override int Meat{ get{ return 2; } }
public OgreLord( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}