RunUO/Scripts/Mobiles/Monsters/ML/Twisted Weald/Irk.cs

89 lines
1.9 KiB
C#

using System;
using Server;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName( "an Irk corpse" )]
public class Irk : Changeling
{
public override string DefaultName{ get{ return "Irk"; } }
public override int DefaultHue{ get{ return 0x489; } }
[Constructable]
public Irk()
{
IsParagon = true;
Hue = DefaultHue;
SetStr( 23, 183 );
SetDex( 259, 360 );
SetInt( 374, 600 );
SetHits( 1006, 1064 );
SetStam( 259, 360 );
SetMana( 374, 600 );
SetDamage( 14, 20 );
SetResistance( ResistanceType.Physical, 80, 90 );
SetResistance( ResistanceType.Fire, 40, 50 );
SetResistance( ResistanceType.Cold, 40, 50 );
SetResistance( ResistanceType.Poison, 41, 50 );
SetResistance( ResistanceType.Energy, 40, 49 );
SetSkill( SkillName.Wrestling, 120.3, 123.0 );
SetSkill( SkillName.Tactics, 120.1, 131.8 );
SetSkill( SkillName.MagicResist, 132.3, 165.8 );
SetSkill( SkillName.Magery, 108.9, 119.7 );
SetSkill( SkillName.EvalInt, 108.4, 120.0 );
SetSkill( SkillName.Meditation, 108.9, 119.1 );
Fame = 21000;
Karma = -21000;
}
// TODO: Angry fire
public override bool GivesMLMinorArtifact{ get{ return true; } }
public override void GenerateLoot()
{
AddLoot( LootPack.UltraRich, 2 );
}
/*
// TODO: uncomment once added
public override void OnDeath( Container c )
{
base.OnDeath( c );
if ( Utility.RandomDouble() < 0.25 )
c.DropItem( new IrksBrain() );
if ( Utility.RandomDouble() < 0.025 )
c.DropItem( new PaladinGloves() );
}
*/
public Irk( Serial serial )
: base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}