RunUO/Scripts/Mobiles/Monsters/ML/Twisted Weald/LadyLissith.cs

95 lines
2.1 KiB
C#

using System;
using Server.Items;
using Server.Targeting;
using System.Collections;
namespace Server.Mobiles
{
[CorpseName( "a Lady Lissith corpse" )]
public class LadyLissith : GiantBlackWidow
{
[Constructable]
public LadyLissith()
{
IsParagon = true;
Name = "Lady Lissith";
Hue = 0x452;
SetStr( 81, 130 );
SetDex( 116, 152 );
SetInt( 44, 100 );
SetHits( 245, 375 );
SetStam( 116, 152 );
SetMana( 44, 100 );
SetDamage( 15, 22 );
SetDamageType( ResistanceType.Physical, 100 );
SetResistance( ResistanceType.Physical, 40, 50 );
SetResistance( ResistanceType.Fire, 31, 39 );
SetResistance( ResistanceType.Cold, 30, 40 );
SetResistance( ResistanceType.Poison, 71, 80 );
SetResistance( ResistanceType.Energy, 30, 40 );
SetSkill( SkillName.Wrestling, 108.6, 123.0 );
SetSkill( SkillName.Tactics, 102.7, 119.0 );
SetSkill( SkillName.MagicResist, 78.8, 95.6 );
SetSkill( SkillName.Anatomy, 68.6, 106.8 );
SetSkill( SkillName.Poisoning, 96.6, 112.9 );
Fame = 18900;
Karma = -18900;
}
public override void GenerateLoot()
{
AddLoot( LootPack.UltraRich, 2 );
}
public override WeaponAbility GetWeaponAbility()
{
return WeaponAbility.BleedAttack;
}
/*
// TODO: uncomment once added
public override void OnDeath( Container c )
{
base.OnDeath( c );
if ( Utility.RandomDouble() < 0.025 )
c.DropItem( new GreymistChest() );
if ( Utility.RandomDouble() < 0.45 )
c.DropItem( new LissithsSilk() );
if ( Utility.RandomDouble() < 0.1 )
c.DropItem( new ParrotItem() );
}
*/
public override bool GivesMLMinorArtifact{ get{ return true; } }
public LadyLissith( Serial serial )
: base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}