RunUO/Scripts/Spells/Ninjitsu/MirrorImage.cs

269 lines
6.3 KiB
C#

using System;
using System.Collections.Generic;
using Server;
using Server.Items;
using Server.Mobiles;
using Server.Spells;
using Server.Spells.Necromancy;
using Server.Spells.Ninjitsu;
namespace Server.Spells.Ninjitsu
{
public class MirrorImage : NinjaSpell
{
private static Dictionary<Mobile, int> m_CloneCount = new Dictionary<Mobile, int>();
public static bool HasClone( Mobile m )
{
return m_CloneCount.ContainsKey( m );
}
public static void AddClone( Mobile m )
{
if ( m == null )
return;
if ( m_CloneCount.ContainsKey( m ) )
m_CloneCount[m]++;
else
m_CloneCount[m] = 1;
}
public static void RemoveClone( Mobile m )
{
if ( m == null )
return;
if ( m_CloneCount.ContainsKey( m ) )
{
m_CloneCount[m]--;
if ( m_CloneCount[m] == 0 )
m_CloneCount.Remove( m );
}
}
private static SpellInfo m_Info = new SpellInfo(
"Mirror Image", null,
-1,
9002
);
public override TimeSpan CastDelayBase { get { return TimeSpan.FromSeconds( 1.5 ); } }
public override double RequiredSkill{ get{ return Core.ML ? 20.0 : 40.0; } }
public override int RequiredMana{ get{ return 10; } }
public override bool BlockedByAnimalForm{ get{ return false; } }
public MirrorImage( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public override bool CheckCast()
{
if ( Caster.Mounted )
{
Caster.SendLocalizedMessage( 1063132 ); // You cannot use this ability while mounted.
return false;
}
else if ( (Caster.Followers + 1) > Caster.FollowersMax )
{
Caster.SendLocalizedMessage( 1063133 ); // You cannot summon a mirror image because you have too many followers.
return false;
}
else if( TransformationSpellHelper.UnderTransformation( Caster, typeof( HorrificBeastSpell ) ) )
{
Caster.SendLocalizedMessage( 1061091 ); // You cannot cast that spell in this form.
return false;
}
return base.CheckCast();
}
public override bool CheckDisturb( DisturbType type, bool firstCircle, bool resistable )
{
return false;
}
public override void OnBeginCast()
{
base.OnBeginCast();
Caster.SendLocalizedMessage( 1063134 ); // You begin to summon a mirror image of yourself.
}
public override void OnCast()
{
if ( Caster.Mounted )
{
Caster.SendLocalizedMessage( 1063132 ); // You cannot use this ability while mounted.
}
else if ( (Caster.Followers + 1) > Caster.FollowersMax )
{
Caster.SendLocalizedMessage( 1063133 ); // You cannot summon a mirror image because you have too many followers.
}
else if( TransformationSpellHelper.UnderTransformation( Caster, typeof( HorrificBeastSpell ) ) )
{
Caster.SendLocalizedMessage( 1061091 ); // You cannot cast that spell in this form.
}
else if ( CheckSequence() )
{
Caster.FixedParticles( 0x376A, 1, 14, 0x13B5, EffectLayer.Waist );
Caster.PlaySound( 0x511 );
new Clone( Caster ).MoveToWorld( Caster.Location, Caster.Map );
}
FinishSequence();
}
}
}
namespace Server.Mobiles
{
public class Clone : BaseCreature
{
private Mobile m_Caster;
public Clone( Mobile caster ) : base( AIType.AI_Melee, FightMode.None, 10, 1, 0.2, 0.4 )
{
m_Caster = caster;
Body = caster.Body;
Hue = caster.Hue;
Female = caster.Female;
Name = caster.Name;
NameHue = caster.NameHue;
Title = caster.Title;
Kills = caster.Kills;
HairItemID = caster.HairItemID;
HairHue = caster.HairHue;
FacialHairItemID = caster.FacialHairItemID;
FacialHairHue = caster.FacialHairHue;
for ( int i = 0; i < caster.Skills.Length; ++i )
{
Skills[i].Base = caster.Skills[i].Base;
Skills[i].Cap = caster.Skills[i].Cap;
}
for( int i = 0; i < caster.Items.Count; i++ )
{
AddItem( CloneItem( caster.Items[i] ) );
}
Warmode = true;
Summoned = true;
SummonMaster = caster;
ControlOrder = OrderType.Follow;
ControlTarget = caster;
TimeSpan duration = TimeSpan.FromSeconds( 30 + caster.Skills.Ninjitsu.Fixed / 40 );
new UnsummonTimer( caster, this, duration ).Start();
SummonEnd = DateTime.UtcNow + duration;
MirrorImage.AddClone( m_Caster );
}
protected override BaseAI ForcedAI { get { return new CloneAI( this ); } }
public override bool IsHumanInTown() { return false; }
private Item CloneItem( Item item )
{
Item newItem = new Item( item.ItemID );
newItem.Hue = item.Hue;
newItem.Layer = item.Layer;
return newItem;
}
public override void OnDamage( int amount, Mobile from, bool willKill )
{
Delete();
}
public override bool DeleteCorpseOnDeath { get { return true; } }
public override void OnDelete()
{
Effects.SendLocationParticles( EffectItem.Create( Location, Map, EffectItem.DefaultDuration ), 0x3728, 10, 15, 5042 );
base.OnDelete();
}
public override void OnAfterDelete()
{
MirrorImage.RemoveClone( m_Caster );
base.OnAfterDelete();
}
public override bool IsDispellable { get { return false; } }
public override bool Commandable { get { return false; } }
public Clone( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
writer.Write( m_Caster );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
m_Caster = reader.ReadMobile();
MirrorImage.AddClone( m_Caster );
}
}
}
namespace Server.Mobiles
{
public class CloneAI : BaseAI
{
public CloneAI( Clone m ) : base ( m )
{
m.CurrentSpeed = m.ActiveSpeed;
}
public override bool Think()
{
// Clones only follow their owners
Mobile master = m_Mobile.SummonMaster;
if ( master != null && master.Map == m_Mobile.Map && master.InRange( m_Mobile, m_Mobile.RangePerception ) )
{
int iCurrDist = (int)m_Mobile.GetDistanceToSqrt( master );
bool bRun = (iCurrDist > 5);
WalkMobileRange( master, 2, bRun, 0, 1 );
}
else
WalkRandom( 2, 2, 1 );
return true;
}
public override bool CanDetectHidden { get { return false; } }
}
}