RunUO/Scripts/Regions/GreenAcres.cs

40 lines
956 B
C#

using System;
using System.Xml;
using Server;
using Server.Mobiles;
using Server.Spells;
using Server.Spells.Seventh;
using Server.Spells.Fourth;
using Server.Spells.Sixth;
using Server.Spells.Chivalry;
namespace Server.Regions
{
public class GreenAcres : BaseRegion
{
public GreenAcres( XmlElement xml, Map map, Region parent ) : base( xml, map, parent )
{
}
public override bool AllowHousing( Mobile from, Point3D p )
{
if ( from.AccessLevel == AccessLevel.Player )
return false;
else
return base.AllowHousing( from, p );
}
public override bool OnBeginSpellCast( Mobile m, ISpell s )
{
if ( ( s is GateTravelSpell || s is RecallSpell || s is MarkSpell || s is SacredJourneySpell ) && m.AccessLevel == AccessLevel.Player )
{
m.SendMessage( "You cannot cast that spell here." );
return false;
}
else
{
return base.OnBeginSpellCast( m, s );
}
}
}
}