RunUO/Scripts/Engines/MLQuests/Items/MiniatureMushroom.cs

34 lines
661 B
C#

using System;
using Server;
namespace Server.Items
{
public class MiniatureMushroom : Food
{
public override int LabelNumber{ get{ return 1073138; } } // Miniature mushroom
[Constructable]
public MiniatureMushroom() : base( 0xD16 )
{
LootType = LootType.Blessed;
}
public MiniatureMushroom( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // Version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}