RunUO/Scripts/Items/Weapons/Abilities/MovingShot.cs

43 lines
No EOL
1.2 KiB
C#

using System;
namespace Server.Items
{
/// <summary>
/// Available on some crossbows, this special move allows archers to fire while on the move.
/// This shot is somewhat less accurate than normal, but the ability to fire while running is a clear advantage.
/// </summary>
public class MovingShot : WeaponAbility
{
public MovingShot()
{
}
public override int BaseMana{ get{ return 15; } }
public override int AccuracyBonus{ get{ return -25; } }
public override bool OnBeforeSwing( Mobile attacker, Mobile defender )
{
return ( Validate( attacker ) && CheckMana( attacker, true ) );
}
public override void OnMiss( Mobile attacker, Mobile defender )
{
//Validates in OnSwing for accuracy scalar
ClearCurrentAbility( attacker );
attacker.SendLocalizedMessage( 1060089 ); // You fail to execute your special move
}
public override bool ValidatesDuringHit { get { return false; } }
public override void OnHit( Mobile attacker, Mobile defender, int damage )
{
//Validates in OnSwing for accuracy scalar
ClearCurrentAbility( attacker );
attacker.SendLocalizedMessage( 1060216 ); // Your shot was successful
}
}
}