RunUO/Scripts/Regions/CaveRegion.cs

28 lines
631 B
C#

using System;
using System.Xml;
using Server;
using Server.Mobiles;
namespace Server.Regions
{
public class CaveRegion : DungeonRegion
{
public CaveRegion( XmlElement xml, Map map, Region parent ) : base( xml, map, parent )
{
}
public override void OnEnter( Mobile m )
{
base.OnEnter( m );
if ( m != null && m.Player )
{
m.SendMessage( "You have entered a dark cave" );
}
}
public override void OnExit( Mobile m )
{
base.OnExit( m );
}
}
}