RunUO/Scripts/Engines/Ethics/Evil/Powers/UnholySteed.cs

47 lines
1.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using Server.Mobiles;
namespace Server.Ethics.Evil
{
public sealed class UnholySteed : Power
{
public UnholySteed()
{
m_Definition = new PowerDefinition(
30,
"Unholy Steed",
"Trubechs Yeliab",
""
);
}
public override void BeginInvoke( Player from )
{
if ( from.Steed != null && from.Steed.Deleted )
from.Steed = null;
if ( from.Steed != null )
{
from.Mobile.LocalOverheadMessage( Server.Network.MessageType.Regular, 0x3B2, false, "You already have an unholy steed." );
return;
}
if ( ( from.Mobile.Followers + 1 ) > from.Mobile.FollowersMax )
{
from.Mobile.SendLocalizedMessage( 1049645 ); // You have too many followers to summon that creature.
return;
}
Mobiles.UnholySteed steed = new Mobiles.UnholySteed();
if ( Mobiles.BaseCreature.Summon( steed, from.Mobile, from.Mobile.Location, 0x217, TimeSpan.FromHours( 1.0 ) ) )
{
from.Steed = steed;
FinishInvoke( from );
}
}
}
}