RunUO/Scripts/Engines/Factions/Items/Power Faction Items/ClarityPotion.cs

74 lines
No EOL
1.6 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using Server;
using Server.Gumps;
using Server.Multis;
using Server.Mobiles;
using Server.Factions;
namespace Server {
public sealed class ClarityPotion : PowerFactionItem {
public override string DefaultName {
get {
return "clarity potion";
}
}
public ClarityPotion()
: base( 3628 ) {
Hue = 1154;
}
public ClarityPotion( Serial serial )
: base( serial ) {
}
public override bool Use( Mobile from ) {
if ( from.BeginAction( typeof( ClarityPotion ) ) ) {
int amount = Utility.Dice( 3, 3, 3 );
int time = Utility.RandomMinMax( 5, 30 );
from.PlaySound( 0x2D6 );
if ( from.Body.IsHuman ) {
from.Animate( 34, 5, 1, true, false, 0 );
}
from.FixedParticles( 0x375A, 10, 15, 5011, EffectLayer.Head );
from.PlaySound( 0x1EB );
StatMod mod = from.GetStatMod( "Concussion" );
if ( mod != null ) {
from.RemoveStatMod( "Concussion" );
from.Mana -= mod.Offset;
}
from.PlaySound( 0x1EE );
from.AddStatMod( new StatMod( StatType.Int, "clarity-potion", amount, TimeSpan.FromMinutes( time ) ) );
Timer.DelayCall( TimeSpan.FromMinutes( time ), delegate() {
from.EndAction( typeof( ClarityPotion ) );
} );
return true;
}
return false;
}
public override void Serialize( GenericWriter writer ) {
base.Serialize( writer );
writer.WriteEncodedInt( ( int ) 0 ); // version
}
public override void Deserialize( GenericReader reader ) {
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}