83 lines
No EOL
2.1 KiB
C#
83 lines
No EOL
2.1 KiB
C#
using System;
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using System.Collections;
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using Server;
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using Server.Items;
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using Server.Mobiles;
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using Server.Network;
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using System.Collections.Generic;
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namespace Server.Factions
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{
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public class FactionHorseVendor : BaseFactionVendor
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{
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public FactionHorseVendor( Town town, Faction faction ) : base( town, faction, "the Horse Breeder" )
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{
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SetSkill( SkillName.AnimalLore, 64.0, 100.0 );
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SetSkill( SkillName.AnimalTaming, 90.0, 100.0 );
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SetSkill( SkillName.Veterinary, 65.0, 88.0 );
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}
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public override void InitSBInfo()
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{
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}
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public override VendorShoeType ShoeType
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{
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get{ return Female ? VendorShoeType.ThighBoots : VendorShoeType.Boots; }
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}
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public override int GetShoeHue()
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{
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return 0;
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}
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public override void InitOutfit()
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{
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base.InitOutfit();
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AddItem( Utility.RandomBool() ? (Item)new QuarterStaff() : (Item)new ShepherdsCrook() );
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}
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public FactionHorseVendor( Serial serial ) : base( serial )
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{
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}
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public override void VendorBuy( Mobile from )
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{
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if ( this.Faction == null || Faction.Find( from, true ) != this.Faction )
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PrivateOverheadMessage( MessageType.Regular, 0x3B2, 1042201, from.NetState ); // You are not in my faction, I cannot sell you a horse!
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else if ( FactionGump.Exists( from ) )
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from.SendLocalizedMessage( 1042160 ); // You already have a faction menu open.
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else if ( from is PlayerMobile )
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from.SendGump( new HorseBreederGump( (PlayerMobile) from, this.Faction ) );
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}
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public override void VendorSell( Mobile from )
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{
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}
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public override bool OnBuyItems( Mobile buyer, List<BuyItemResponse> list )
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{
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return false;
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}
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public override bool OnSellItems( Mobile seller, List<SellItemResponse> list )
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{
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return false;
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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} |