RunUO/Scripts/Engines/Factions/Mobiles/Vendors/FactionOreVendor.cs

79 lines
No EOL
1.7 KiB
C#

using System;
using System.Collections.Generic;
using Server;
using Server.Items;
using Server.Mobiles;
namespace Server.Factions
{
public class FactionOreVendor : BaseFactionVendor
{
public FactionOreVendor( Town town, Faction faction ) : base( town, faction, "the Ore Man" )
{
// NOTE: Skills verified
SetSkill( SkillName.Carpentry, 85.0, 100.0 );
SetSkill( SkillName.Lumberjacking, 60.0, 83.0 );
}
public override void InitSBInfo()
{
SBInfos.Add( new SBFactionOre() );
}
public override void InitOutfit()
{
base.InitOutfit();
AddItem( new HalfApron() );
}
public FactionOreVendor( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class SBFactionOre : SBInfo
{
private static readonly object[] m_FixedSizeArgs = { true };
private List<GenericBuyInfo> m_BuyInfo = new InternalBuyInfo();
private IShopSellInfo m_SellInfo = new InternalSellInfo();
public SBFactionOre()
{
}
public override IShopSellInfo SellInfo { get { return m_SellInfo; } }
public override List<GenericBuyInfo> BuyInfo { get { return m_BuyInfo; } }
public class InternalBuyInfo : List<GenericBuyInfo>
{
public InternalBuyInfo()
{
for ( int i = 0; i < 5; ++i )
Add( new GenericBuyInfo( typeof( IronOre ), 16, 20, 0x19B8, 0, m_FixedSizeArgs ) );
}
}
public class InternalSellInfo : GenericSellInfo
{
public InternalSellInfo()
{
}
}
}
}