RunUO/Scripts/Engines/Quests/Dark Tides/Items/DarkTidesHorn.cs

44 lines
No EOL
884 B
C#

using System;
using Server;
using Server.Items;
using Server.Mobiles;
using Server.Engines.Quests;
using Server.Engines.Quests.Necro;
namespace Server.Engines.Quests.Necro
{
public class DarkTidesHorn : HornOfRetreat
{
public override bool ValidateUse( Mobile from )
{
PlayerMobile pm = from as PlayerMobile;
return ( pm != null && pm.Quest is DarkTidesQuest );
}
[Constructable]
public DarkTidesHorn()
{
DestLoc = new Point3D( 2103, 1319, -68 );
DestMap = Map.Malas;
}
public DarkTidesHorn( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}