RunUO/Scripts/Engines/Quests/Haochi's Trials/Mobiles/DeadlyImp.cs

80 lines
No EOL
1.8 KiB
C#

using System;
using Server.Mobiles;
namespace Server.Engines.Quests.Samurai
{
public class DeadlyImp : BaseCreature
{
[Constructable]
public DeadlyImp() : base( AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
{
Name = "a deadly imp";
Body = 74;
BaseSoundID = 422;
Hue = 0x66A;
SetStr( 91, 115 );
SetDex( 61, 80 );
SetInt( 86, 105 );
SetHits( 1000 );
SetDamage( 50, 80 );
SetDamageType( ResistanceType.Fire, 100 );
SetResistance( ResistanceType.Physical, 95, 98 );
SetResistance( ResistanceType.Fire, 95, 98 );
SetResistance( ResistanceType.Cold, 95, 98 );
SetResistance( ResistanceType.Poison, 95, 98 );
SetResistance( ResistanceType.Energy, 95, 98 );
SetSkill( SkillName.Magery, 120.0 );
SetSkill( SkillName.Tactics, 120.0 );
SetSkill( SkillName.Wrestling, 120.0 );
Fame = 2500;
Karma = -2500;
CantWalk = true;
}
public override void AggressiveAction( Mobile aggressor, bool criminal )
{
base.AggressiveAction( aggressor, criminal );
PlayerMobile player = aggressor as PlayerMobile;
if ( player != null )
{
QuestSystem qs = player.Quest;
if ( qs is HaochisTrialsQuest )
{
QuestObjective obj = qs.FindObjective( typeof( SecondTrialAttackObjective ) );
if ( obj != null && !obj.Completed )
{
obj.Complete();
qs.AddObjective( new SecondTrialReturnObjective( false ) );
}
}
}
}
public DeadlyImp( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}