RunUO/Scripts/Engines/Quests/Solen Matriarch/Mobiles/SolenMatriarch.cs

339 lines
No EOL
8 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using Server;
using Server.Items;
using Server.Mobiles;
using Server.Targeting;
using Server.ContextMenus;
using Server.Engines.Plants;
using Server.Engines.Quests;
namespace Server.Engines.Quests.Matriarch
{
public abstract class BaseSolenMatriarch : BaseQuester
{
public abstract bool RedSolen{ get; }
public override bool DisallowAllMoves{ get{ return false; } }
public BaseSolenMatriarch()
{
Name = "the solen matriarch";
Body = 0x328;
if ( !RedSolen )
Hue = 0x44E;
SpeechHue = 0;
}
public override int GetIdleSound()
{
return 0x10D;
}
public override bool CanTalkTo( PlayerMobile to )
{
if ( SolenMatriarchQuest.IsFriend( to, this.RedSolen ) )
return true;
SolenMatriarchQuest qs = to.Quest as SolenMatriarchQuest;
return qs != null && qs.RedSolen == this.RedSolen;
}
public override void OnTalk( PlayerMobile player, bool contextMenu )
{
this.Direction = GetDirectionTo( player );
SolenMatriarchQuest qs = player.Quest as SolenMatriarchQuest;
if ( qs != null && qs.RedSolen == this.RedSolen )
{
if ( qs.IsObjectiveInProgress( typeof( KillInfiltratorsObjective ) ) )
{
qs.AddConversation( new DuringKillInfiltratorsConversation() );
}
else
{
QuestObjective obj = qs.FindObjective( typeof( ReturnAfterKillsObjective ) );
if ( obj != null && !obj.Completed )
{
obj.Complete();
}
else if ( qs.IsObjectiveInProgress( typeof( GatherWaterObjective ) ) )
{
qs.AddConversation( new DuringWaterGatheringConversation() );
}
else
{
obj = qs.FindObjective( typeof( ReturnAfterWaterObjective ) );
if ( obj != null && !obj.Completed )
{
obj.Complete();
}
else if ( qs.IsObjectiveInProgress( typeof( ProcessFungiObjective ) ) )
{
qs.AddConversation( new DuringFungiProcessConversation() );
}
else
{
obj = qs.FindObjective( typeof( GetRewardObjective ) );
if ( obj != null && !obj.Completed )
{
if ( SolenMatriarchQuest.GiveRewardTo( player ) )
{
obj.Complete();
}
else
{
qs.AddConversation( new FullBackpackConversation( false ) );
}
}
}
}
}
}
else if ( SolenMatriarchQuest.IsFriend( player, this.RedSolen ) )
{
QuestSystem newQuest = new SolenMatriarchQuest( player, this.RedSolen );
if ( player.Quest == null && QuestSystem.CanOfferQuest( player, typeof( SolenMatriarchQuest ) ) )
{
newQuest.SendOffer();
}
else
{
newQuest.AddConversation( new DontOfferConversation( true ) );
}
}
}
public override bool OnDragDrop( Mobile from, Item dropped )
{
PlayerMobile player = from as PlayerMobile;
if ( player != null )
{
if ( dropped is Seed )
{
SolenMatriarchQuest qs = player.Quest as SolenMatriarchQuest;
if ( qs != null && qs.RedSolen == this.RedSolen )
{
SayTo( player, 1054080 ); // Thank you for that plant seed. Those have such wonderful flavor.
}
else
{
QuestSystem newQuest = new SolenMatriarchQuest( player, this.RedSolen );
if ( player.Quest == null && QuestSystem.CanOfferQuest( player, typeof( SolenMatriarchQuest ) ) )
{
newQuest.SendOffer();
}
else
{
newQuest.AddConversation( new DontOfferConversation( SolenMatriarchQuest.IsFriend( player, this.RedSolen ) ) );
}
}
dropped.Delete();
return true;
}
else if ( dropped is ZoogiFungus )
{
OnGivenFungi( player, (ZoogiFungus)dropped );
return dropped.Deleted;
}
}
return base.OnDragDrop( from, dropped );
}
public override void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
{
base.GetContextMenuEntries( from, list );
if ( from.Alive )
{
PlayerMobile pm = from as PlayerMobile;
if ( pm != null )
{
SolenMatriarchQuest qs = pm.Quest as SolenMatriarchQuest;
if ( qs != null && qs.RedSolen == this.RedSolen )
{
if ( qs.IsObjectiveInProgress( typeof( ProcessFungiObjective ) ) )
{
list.Add( new ProcessZoogiFungusEntry( this, pm ) );
}
}
}
}
}
private class ProcessZoogiFungusEntry : ContextMenuEntry
{
private BaseSolenMatriarch m_Matriarch;
private PlayerMobile m_From;
public ProcessZoogiFungusEntry( BaseSolenMatriarch matriarch, PlayerMobile from ) : base( 6184 )
{
m_Matriarch = matriarch;
m_From = from;
}
public override void OnClick()
{
if ( m_From.Alive )
m_From.Target = new ProcessFungiTarget( m_Matriarch, m_From );
}
}
private class ProcessFungiTarget : Target
{
private BaseSolenMatriarch m_Matriarch;
private PlayerMobile m_From;
public ProcessFungiTarget( BaseSolenMatriarch matriarch, PlayerMobile from ) : base( -1, false, TargetFlags.None )
{
m_Matriarch = matriarch;
m_From = from;
}
protected override void OnTargetCancel( Mobile from, TargetCancelType cancelType )
{
from.SendLocalizedMessage( 1042021, "", 0x59 ); // Cancelled.
}
protected override void OnTarget( Mobile from, object targeted )
{
if ( targeted is ZoogiFungus )
{
ZoogiFungus fungus = (ZoogiFungus)targeted;
if ( fungus.IsChildOf( m_From.Backpack ) )
m_Matriarch.OnGivenFungi( m_From, (ZoogiFungus)targeted );
else
m_From.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
}
}
}
public void OnGivenFungi( PlayerMobile player, ZoogiFungus fungi )
{
this.Direction = GetDirectionTo( player );
SolenMatriarchQuest qs = player.Quest as SolenMatriarchQuest;
if ( qs != null && qs.RedSolen == this.RedSolen )
{
QuestObjective obj = qs.FindObjective( typeof( ProcessFungiObjective ) );
if ( obj != null && !obj.Completed )
{
int amount = fungi.Amount / 2;
if ( amount > 100 )
amount = 100;
if ( amount > 0 )
{
if ( amount * 2 >= fungi.Amount )
fungi.Delete();
else
fungi.Amount -= amount * 2;
PowderOfTranslocation powder = new PowderOfTranslocation( amount );
player.AddToBackpack( powder );
player.SendLocalizedMessage( 1054100 ); // You receive some powder of translocation.
obj.Complete();
}
}
}
}
public BaseSolenMatriarch( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
public class RedSolenMatriarch : BaseSolenMatriarch
{
public override bool RedSolen{ get{ return true; } }
[Constructable]
public RedSolenMatriarch()
{
}
public RedSolenMatriarch( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
public class BlackSolenMatriarch : BaseSolenMatriarch
{
public override bool RedSolen{ get{ return false; } }
[Constructable]
public BlackSolenMatriarch()
{
}
public BlackSolenMatriarch( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}